Now chests can drop golden Patimons with random substats
Now Patimons can be equipped, and their stats are reflected in the characters.
Now chest drops (kane, exp) and other area objects drops are saved.
Now characters stats are increased with character level.
Now battles use the battle parameters taken from the "master data" instead of past online logs,
so all overworld battles should work.
Now the chests and other area objects get their rewards from the "master data" instead of past online logs,
so they don't show "Connection Lost" on the ones that I didn't pick when the game was online.
Implemented character enhancement (consuming Life Data items to get character exp)
Removed the loader and launcher in favour of a more reliable (I hope) method to inject libzero.dll in the game
Fixed a bug that made impossible to retire from a battle with a Ferocius Enemy.