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Releases

TNZ v0.16.7 (April 9, 2026)

  • Reduced gems default to 4 millions to avoid a bug in which the sound of acquiring currency doesn't stop when checking graffiti

TNZ v0.16.6 (April 8, 2026)

  • Fixed a bug that made the game crash at the start randomly
  • Creates the saves folder if it doesn't exists

TNZ v0.16.0 (April 6, 2026)

  • Now the tutorial can be played
  • Added a checkbox in the cheats menu to skip the tutorial for new games
  • Added a button in the cheats menu to start a new game
  • Added missing area objects (Trash Cans, Broken PCs, Broken TVs, etc)
  • Now chests can drop golden Patimons with random substats
  • Now Patimons can be equipped, and their stats are reflected in the characters.
  • Now chest drops (kane, exp) and other area objects drops are saved.
  • Now characters stats are increased with character level.
  • Now battles use the battle parameters taken from the "master data" instead of past online logs, so all overworld battles should work.
  • Now the chests and other area objects get their rewards from the "master data" instead of past online logs, so they don't show "Connection Lost" on the ones that I didn't pick when the game was online.
  • Implemented character enhancement (consuming Life Data items to get character exp)
  • Removed the loader and launcher in favour of a more reliable (I hope) method to inject libzero.dll in the game
  • Fixed a bug that made impossible to retire from a battle with a Ferocius Enemy.

TNZ v0.13.0 (March 13, 2026)

  • Fixed a bug that prevented opening the Cheats menu in the Steam Deck

TNZ v0.12.1 (March 8, 2026)

  • Fixed a bug in quests that have multiple objectives
  • Improved the implementation of adventure variables in game
  • Added cross-compiling support from Linux to Windows
  • Included the loader executable in releases
  • Improved Unicode handling in the loader
  • Added support for relative paths to libzero in the loader

TNZ v0.11.1 (March 6, 2026)

  • Fixed a bug in Endrone battle start

TNZ v0.11.0 (March 4, 2026)

  • Fixed some bugs that prevented progression
  • Added a basic implementation of the dungeons
  • Now enemy drops items and exp
  • Fixed warping to respite units
  • Added support for texture mods
  • Added a window in the "Cheats" menu to change characters' hair color
  • Now the main story can be followed to this point